Ancient Core Hounds Abilities & Strategy

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Ancient Core Hounds:
Location: Molten Core

Abilities:
Lava Breath:
Inflicts 1157-1344 Fire damage to enemies in front of the caster.
Ground Stomp:
Stomps the ground, stunning nearby enemies for 5 sec.
Withering Heat:
Reduces an enemy's maximum health by 35% for 15 min.
Cauterizing Flames:
Reduces the Fire resistance of nearby enemies by 200 for 15 min.
Ancient Dread:
Reduces an enemy's casting speed by 50% and its attack speed by 50% for 15 min.
Ancient Despair:
Confuses nearby enemies, causing them to stop attacking their targets and wander around for 5 sec.
Ancient Hysteria:
Reduces nearby enemies' Spirit by 50% and their Intellect by 50% for 15 min.

Strategy:
These mobs wander throughout Molten Core and one of the main reasons guilds clear to Magmadar 1st is because once you kill Magmadar these will stop re spawning which helps allot as they are a fairly fast 18 minute re spawn timer.
Each Core hound does a frontal cone Lava Breath and its always best when fighting these to get the MT to face the mob away from the main raid group so they don't take the cone frontal damage.
As well as the standard ability's they do a random extra ability from the ones that are listed above. Most of them can be dispelable but the one you really need to dispel is the Cauterizing Flames de-buff because of the extra fire damage you could take. Ranged DPS can stay outside of their AoE range but sometimes if you get an ability like Ancient Despair its better if the whole raid get it so they don't loose agro on the MT when it happens.
Although these mobs seem very complicated they really aren't, just make sure you turn and as they haven't got much health you can dps them down very quickly.


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