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Beast Mastery Talents
Beast Mastery is viewed as being the best for general leveling and grinding. Your pet becomes a great tank and damage dealer with the various talents in this tree. You can rarely pull aggro off your pet if you are BM specced because of the strong damage-dealing potential your pet receives, hence this is why this talent tree is considered the best for leveling. You arent as strong as you could be in Marksmanship and you wont have the combat bonuses to ensure your continued survival in Survivalist. This tree is still viewed as being useful in PvP, but possibly not as useful in end-game raiding.
Tier 1 - No Prerequisites
Improved Aspect of the Hawk - rank 5/5 (While Aspect of Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3/6/9/12/15% for 12 seconds.)
The new IAotH is set up to proc a lot more (twice as much), but also to shoot half the previous speed of 30%. Good for extra damage in the long run and it is possible to have your IAotH procs chain together.
Endurance Training - rank 5/5 (Increases the health of your pets by 2/4/6/8/10% and your total health by 1/2/3/4/5%.)
At 2,000 hit points, your pet would get a bonus of 200 hp while if you had 2,000 hit points, you¡¯d get 100 extra hit points. Some say it is a big help (if you want to grind with your pet doing a lot of the work), not so much if you want to deal the damage. Many consider this a staple anyway.
Tier 2 - Requires 5 points in Beast Mastery talents
Focused Fire ¨C rank 2/2 (All damage caused by you is increased by 1/2% while your pet is active and the critical strike chance of your Kill Command Ability is increased by 10/20%.)
From what I can gather, this is a small bump in damage output (but helpful to the Kill Command). This looks small but is a big overall DPS addition. This influences all your damaging attacks.
Improved Aspect of the Monkey - rank 3/3 (Increases the Dodge bonus of your Aspect of the Monkey by 2/4/6%.)
Very good for a survivalist build, but not as helpful for someone who wants to rely on either their pets or their guns/bows. Not a bad ability any way you look at it, but you might find something better to spend your points on though. Helpful with your Mongoose Bite proccing.
Thick Hide - rank 3/3 (Increases the Armor Rating of your pets by 7/14/20% and your armor contributions from items by 4/7/10%.)
Helps with damage reduction for your pet and yourself. If your pet has about 2,000 Armor and you also had 2,000 armor, they would get an extra 400 points of Armor while you get an extra 200 points from your own armor thrown into the mix. A very good, solid talent.
Improved Revive Pet - rank 2/2 (Revive Pet's casting time is reduced by 3/6 seconds, mana cost is reduced by 20/40%, and increases the health your pet returns with by an additional 15/30%.)
Situational. Can help when overrun & your pet has died (if you don't flee) and in instances. Previous talent returned your pet with twice as many hit points as this one does. Some use, many don't. I've heard that this is is useful in high-level raids, but also some don't use their pets in high-level raids. Your mileage may vary.
Tier 3 - Requires 10 points in Beast Mastery talents
Pathfinding - rank 2/2 (Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4/8%.)
If you like running, this can help a little. It was an increase in speed by 2% compared to the previous version.
Bestial Swiftness - rank 1/1 (Increases the outdoor moving speed of your pets by 30%.)
Helps a lot with keeping your pet in combat chasing down runners and getting to the target before your shots go off. Some skip this, but many love it.
Unleashed Fury - rank 5/5 (Increases the damage done by your pets by 4/8/12/16/20%.)
If you are in this tree, this is a must-have. Helps a lot with raising your pet's DPS.
Tier 4 - Requires 15 points in Beast Mastery talents
Improved Mend Pet - rank 2/2 (Gives the Mend Pet spell a 15/50% chance of cleansing one Curse, Disease, Magic, or Poison effect from the pet each tick.)
50% is great for using it during combat to keep your pet in the fight and at its most deadly. Plus, it allow your pet to repull the aggro back off you when the player or mob thinks they've CCed your pet. Someone brought up that this is more useful for solo play, than if you are typically with a group. My own thoughts I'm just glad it is only 17 points into the tree which allows you to pursue any other tree if you want. This ability has been GREAT for me. The 15% chance to proc isn't good enough. Seriously. If you are taking this, go with both points.
Ferocity - rank 5/5 (Increases the critical strike chance of your pets by 2/4/6/8/10%. A requirement for Frenzy.)
Less a chance to proc than before (down 5%) but still a great talent. Helps keep your pet dealing out the damage. More pet damage means less chances of your shots pulling aggro back onto you.
Tier 5 - Requires 20 points in Beast Mastery talents
Spirit Bond - rank 2/2 (While your pet is active, you and your pet will regenerate 1/2% of total health ever 10 sec.)
Some like it, some don't. Can help keep you and your pet alive in tough situations & possibly help with shortening downtime. Many skip, but some do like it.
Intimidation - rank 1/1 (Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec. A requirement for Bestial Wrath. (137 Mana. 100 yd range. Instant cast. 1 min. cooldown.))
Viewed as the reason to put 21 points into Beast Mastery talent and not go for 31 in another tree. Excellent ability for anyone pushing their BM tree down this far. The stun is helpful in PvP and PvE, as well as pulling aggro back onto your pet.
Bestial Discipline - rank 2/2 (Increases the Focus regeneration of your pets by 50/100%.)
Your pet becomes a death dealing machine all on its own. Big change from 10/20%. Can help a lot with your pet being able to constantly deal out more damage in the long run. Again, if your pet is doing more damage and growling more, that means there will be less attention on yourself and your deadly attacks. An extremely deadly talent to take if your pet is important to you.
Tier 6 - Requires 25 points in Beast Mastery talents
Animal Handler ¨C rank 2/2 (Increases your speed while mounted by 4/8% and your pet¡¯s chance to hit by 2/4%. The mounted movement increase does not stack with other effects.)
The boost in your mounted speed is decent to have, but the increased chance for your pet to hit is small, but will make a big difference in setting off your pet¡¯s procs talents will boost its DPS.
Frenzy - rank 5/5 (Gives your pet a 20/40/60/80/100% chance to gain a 30% attack speed increase for 8 sec. after dealing a critical strike. Requires 5/5 points in Ferocity.)
Frenzy will trigger off any crit your pet gets - Claw, Bite, Screech, and so on. Extremely helpful in adding damage to the mix. If you are going into BM this far, this is an excellent choice. An important thing to keep in mind - if Frenzy procs while your pet is in the middle of frenzying, the 8 second timer resets which can keep your pet attacking 30% faster for a long time if you are lucky.
Tier 7 - Requires 30 points in Beast Mastery talents
Ferocious Inspiration ¨C When your pet scores a critical hit, all party members have all damage increased by 1/2/3% for 10 seconds.
A great reason to have a Beast Mastery specced Hunter in the party or raid. It affects all damage including spells.
Bestial Wrath - rank 1/1 (Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast cannot be stopped unless killed. Requires 1/1 in Intimidation. (206 Mana. 100 yd. range. Instant cast. 2 min. cooldown.))
A great 31 point talent to get in Beast Mastery talent tree. Your pet cannot be CCed (crowd controlled) and is immune to anything that would generally stop its attack (fear, curses, and other such things). Plus, the damage bonus is killer. Leads into getting the Beast Within ¨C a similar effect as Bestial Wrath but for yourself.
Catlike Reflexes ¨C rank 3/3 (Increases your pet¡¯s chance to dodge by 3/6/9% and your chance to dodge by 1/2/3%.)
This will help keep your pet alive longer in fights, plus it will also aid you if you frequently find yourself being attacked at melee range.
Tier 8 ¨C Requires 35 points in Beast Mastery talents
Serpent¡¯s Swiftness ¨C rank 5/5 (Increases ranged combat attack speed by 4/8/12/16/20% and your pet¡¯s melee attack speed by 4/8/12/16/20%.)
Faster firing means more DPS. Faster pet attacking means your pet will be able to keep up with your increased damage. Great DPS addition that some have said helps BM damage be viable compared to the Marksmanship tree.
Tier 9 ¨C Requires 40 points in Beast Mastery talents and 1 point in Bestial Wrath
The Beast Within ¨C 1/1 ranks (When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.)
More DPS, cheaper cost on all your spells, and you can¡¯t be crowd controlled for 18 seconds. What¡¯s not to love about this If you want to turn into a big red killing machine like your pet when they go into Bestial Wrath form, then this is the talent to get. I think this would be very helpful in PvP for when someone tries to fear you or stop you in anyway.