Deepholm Location:how to get to Deepholm

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Deepholm[1] (also called Deepholme[2] or Deephome,[3] though the latter may be a misspelling or typo) is a continent situated far below the Skywall[4][5]. The surface is rough, covered with fissures and craters, and it regularly quivers with earthquakes. When the realm of fire beneath breaks through, massive volcanoes form, until Therazane's earth elementals can put a halt to the incursion.[3]

Deepholm is lined with caves, tunnels and endless passageways. Worms, burrowing animals and other subterranean creatures abound. Gems and jewels of all kinds, including those not known to Azeroth, can be found within, though they are considered the property of Therazane herself. No mining efforts are permitted in her realm. Some sages believe that a few of the precious stones possess strong innate magical powers, but the truth of this speculation may never be verified.[3]

The surface of this land is not pleasant to live on, but hardy plants and animals do eke out an existence here. Life for them is short and vicious, but Therazane the Stonemother nurtures them when she can. Striking at those she considers her "children" is the quickest way to earn her enmity.[3]

In a few rare places, the surface of Deepholm resembles a rocky, deserted section of Azeroth. Visitors to the Elemental Plane can find some measure of rest here, although the ground does shake and tremble with frightening regularity. Underground, travelers face not only quakes, but also cave-ins, rockslides and other dangers.[3]

One of the four "levels" of the Elemental Plane, occupied by the Earth elementals.[3]

Population Unknown
Races

Government None
Ruler Therazane
Major settlements Temple of Earth
Location Elemental Plane (accessed via a rift in the Maelstrom)

Getting there

The only way for members of both factions to access Deepholm is to complete the introductory quests leading into the zone, starting with

Transportation hubs

There are no flight masters or mass transportation services located within the zone.

Adjacent regions

Zone Name Faction Level Range Access
Maelstrom None Via the eye of the Maelstrom.
Orgrimmar None Via portal
Stormwind None Via portal

Geography

Maps and subregions

Abyssion's Lair ¡¤ Alabaster Shelf ¡¤ Avalanchion's Vault ¡¤ The Blood Trail ¡¤ Crimson Expanse ¡¤ Deathwing's Fall ¡¤ Fractured Front ¡¤ Halcyon Egress ¡¤ Jagged Wastes ¡¤ Lorthuna's Gate ¡¤ Masters' Gate ¡¤ Needlerock Chasm ¡¤ Needlerock Slag ¡¤ The Pale Roost ¡¤ The Quaking Fields ¡¤ Quartzite Basin ¡¤ Scoured Reach (Crumbling Depths) ¡¤ Shuddering Spires ¡¤ Silvermarsh (Lower Silvermarsh ¡¤ Upper Silvermarsh) ¡¤ The Staidridge ¡¤ Stonehearth ¡¤ Storm's Fury Wreckage ¡¤ Temple of Earth ¡¤ Therazane's Throne ¡¤ Twilight Overlook ¡¤ Twilight Precipice ¡¤ Twilight Terrace ¡¤ Verlok Stand (Fungal Deep)

Dungeons

Dungeon Name Level Range Group Size Approximate Run Time
82-84 5 man 30 mins

Regions adjacent to Deepholm

Zone Name Faction Level Range Access
Maelstrom None Via the eye of the Maelstrom.
Orgrimmar None Via portal
Stormwind None Via portal

Portals

The portals to Deepholm in the Eastern and Western Earthshrines of Stormwind and Orgrimmar unlock after players complete the first two quests leading through theMaelstrom and land inside the Temple of Earth. Return portals also exist in the Temple as soon as players get there.


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