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Demon Hunters can only be Night Elves or Blood Elves
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Demon Hunters have two specializations: Havoc and Vengeance. These are for melee damage dealers and tanks.
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UNRIVALED MOBILITY: Demon Hunters can double jump, vault in and out of combat, and even unfold their monstrous wings to perform gliding descents and surprise enemies from above.
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METAMORPHOSIS: Demon Hunters transform into hellish forms, enhancing their chosen role: damage-focused Illidari can teleport into combat, while those who prize defense can grant powerful supportive Auras.
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MELEE DAMAGE: The chaotic energy that flows within Demon Hunters empowers their physical and magical strikes to devastating effect.
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SPECTRAL SIGHT: The Demon Hunters¡¯ apparent blindness belies their true powers of perception. They rely on magically augmented sight to detect enemies, even those that hide behind obstacles.
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Available Weapons: Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords
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Character creation: They have horns! Also option to have no horns. Tattoos, skin variations, different types of eyewear.
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Hero class - means unique starting experience.
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Demon hunter awakes in Vault of the Wardens. They will come in handy to fight the Legion.
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They start 10 years back in time, sent off by Illidan in BT.
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Video were shown of the Demon Hunter starting area as well as abilities.
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Specs and Skills: Havoc (DPS) and Vengeance (Tanking)
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Fel Rush: Rush forward, dealing 7,215 Fire damage to all enemies in your path. Generates 40 fury if you inflict damage to at least one target.
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Chaos Strike: A brutal attack that strikes all enemies in front of you for 8,741 Chaos damage.
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Chaos Nova: Unleash an eruption of fel energy, stunning all nearby enemies for 5 sec and dealing 5,772 Chaos damage.
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Eye Beam: Blast the target and any enemies near the target for 21,650 Fire damage over 3.71 sec.
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Spectral Sight: Allows you to see enemies through physical barriers, as well as those stealthed and invisible.
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Vengeful Retreat: Vault back and avoid the next attack or spell directed at you.
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Double Jump: When one jump isn't enough - Demon Hunters get this because they're more agile than other classes.