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Legion Hymdall

Hymdall
Clad in gleaming golden armor, with an imposing frame that looks to have been chiseled from granite, Hymdall remains ever vigilant at the gates of the Halls of Valor. Tasked by Odyn to keep the unworthy from entering the Halls, with deadly storm drakes circling nearby ready to heed the call of his horn, he will never falter in his charge.

  • Overview - Hymdall uses his Horn of Valor to call in Storm Drakes to breathe lightning on the platform. As the fight progresses, the number of drakes called by the Horn of Valor increases.
    •  Damage Dealers -
      • Avoid standing near Dancing Blade.
      • Do not be in front of Hymdall as he can cast Bloodletting Sweep without warning.
      • Beware the skies, as Storm Drakes strafe across the platform, leaving a Static Field.
    •  Healers -
      • Avoid standing near Dancing Blade.
      • Do not be in front of Hymdall as he can cast Bloodletting Sweep without warning.
      • Beware the skies, as Storm Drakes strafe across the platform, leaving a Static Field.
    •  Tanks -
      • Avoid standing near Dancing Blade.
      • Face Hymdall away from other players as he can cast Bloodletting Sweep without warning.
      • Beware the skies, as Storm Drakes strafe across the platform, leaving a Static Field.
  •  Bloodletting Sweep - Hymdall swipes at all enemies in a cone in front of him inflicting 1,015,000 Physical damage and reducing all healing received by 25%. In addition, the wounds bleed for an additional 238,000 Physical damage every 2 sec for 4 sec.
  • Dancing Blade - Hymdall throws an enchanted blade towards a random player. Upon landing the blade begins to whirl inflicting 400,000 Physical damage every 2 sec to all enemies within the zone.
  • Horn of Valor - Hymdall blasts his horn inflicting 655,500 Physical damage to all enemies and summoning Storm Drakes to breathe lightning on his enemies.
    • Storm Drake - 
      • Static Field - The Storm Drake breathes lightning creating a Static Field that inflicts 676,000 Nature damage every 2 sec while within the zone.
        •  Ball Lightning - Static Field creates a series of electrified tornados that radiate out. Touching a tornado inflicts 1,050,000 Nature damage.

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