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Warsong Gulch is a 10v10 capture-the-flag style battleground that traces the conflict between the Silverwing Sentinels seeking revenge on the orcs that chopped down the Ashenvale forest during the Third War. A faction wins when they have returned three enemy flags within 25 minutes, or if they have returned the most flags (or capped last if a tie) when the timer runs out. The longer a flag carrier holds onto a flag, the more damage the player will take.
Each base has a long tunnel with several floors and platforms that can only be accessed via certain routes. A common technique is for the flag carrier to hop between floor levels while the attacking team tries to figure out which floor the FC is hidden on, or jump away from melee attackers.
For a long time, this was the only battleground available to level 10 players, making it the only battleground for twinks.
|Location||Between the Barrens andAshenvale|
|Race(s)|| Night elf
|Advised level||10 to Level cap|
The Alliance entrance is located in Silverwing Grove, southwest of Silverwing Outpost and Fallen Sky Lake in Ashenvale Forest. The Silverwing Outpost is near the junction of the main road through Ashenvale and the road south to The Barrens. Be very careful if you are below level 20; in the area around the Silverwing Grove are many spiders with strong venom.
Instead of traveling to the actual entrance, you can be transported to the battleground by talking to the Battlemasters in the cities of Stormwind (Stormwind Keep), Darnassus(Warrior's Terrace), the Exodar (Vault of Lights) or Ironforge (Military Ward).
The Horde entrance is on the mountainside to the west of Mor'shan Base Camp at the northern end of The Barrens. Or talk to the Battlemasters in Orgrimmar (Valley of Honor),Thunder Bluff (Hunter's Rise), Silvermoon (Farstriders' Square) and Undercity (Sylvanas' chambers).
Both factions will also find Battlemasters in Shattrath City and Dalaran.
As of patch 3.1.0, a player may queue up for Warsong Gulch anywhere in the world by going to the battlegrounds tab of the Player vs. Player window. They will return to the location they chose to enter the battleground, not the queue, when the game ends.