Wow How To Get To Stormwind City

How to Get from Darnassus to Stormwind

Some who play World of Warcraft, especially new players, may want to know how to get from the night elven city of Darnassus to the grand human city of Stormwind.

Find yourself in Darnassus.
You can tell you're in Darnassus when you're surrounded by trees and everything looks purple. Directly west of the bank, the big hollow tree shaped like a cat, is a tree with a glowy pink-ness to it. Enter that glowy pinkness. This will teleport you to Rut'theran Village.

From Rut'theran Village, head directly forward from the pink portal to the dock.This dock will send you to Stormwind Harbor. Wait for the boat to come if it is not already present.

Board the boat and play around, minding not to fall off. After a minute the boat will take off! You will see a map tracking your journey to the Eastern Kingdoms. Tada, you're in Stormwind! Wait for the boat to dock, and step off of the boat. From here, do whatever it was you began the journey for in the first place.


  • You can always press "M" for a map of whatever zone/city you're in!
  • Don't fall off of your boat, if you have to swim back to shore, you could miss your boat!
  • Have fun on the boat, play around below-deck, and sell anything you may have that is cluttering your bags.
  • The earth was shattered after the great Cataclysm shook us, have fun exploring the broken world!

Stormwind City (a.k.a. New Stormwind or simply Stormwind) is located north of Elwynn Forest on the Eastern Kingdom's northwest coast,[1] and is the capital city of the kingdom known as Stormwind[2] and the largest human city of Azeroth. However the city-state also controls or influences other territories, which include Elwynn Forest, Northshire Valley, the Redridge Mountains, Westfall,[3][4] and Duskwood. The city is named for the occasional sudden squalls created by a ley line pattern in the mountains around the glorious city,[5]and is one of the last great human cities.[1][6] The city itself has been rebuilt at least once, and is a marvel of human design and engineering. Its guards keep the peace within the city's walls.[6]

Stormwind firmly backs the Alliance, and its knights, priests, paladins, and mages served in the three wars against the Horde. Primarily a human settlement, a fair number of high elves, Ironforge dwarves, and even a few night elves and gnomes dwell here as well. Stormwind City is the home of the Academy of Arcane Sciences, the only remaining school of wizardry in the east, and the Cathedral of Light, the philosophical capital for those who follow the Holy Light. These edifices draw healers, priests, paladins, and mages to the city, all of whom bolster Stormwind¡¯s military. King Varian Wrynn rules from Stormwind Keep. Rumor has it that Wrynn employs a secret society, theStormwind Assassins, who are spies and saboteurs wielding royal carte blanche.[1] "Unaffected by the ravages of the Scourge in the north, Stormwind still faces its own threats, both from without and within."[6]

Recent events have led to the return of King Varian Wrynn to his homeland and his rightful throne. In his absence, his son Anduin Wrynn was temporarily crowned king. Due to his young age, Highlord Bolvar Fordragon was made regent until Varian returned home or Anduin came of age. Along with Bolvar's aid, the mysterious Lady Katrana Prestor helped the child king rule the city.

Areas of Interest:

  • Stormwind Harbor: Transportation hub with boats to Darnassus and Borean Tundra.
  • The Mage Quarter: The Slaughtered Lamb (warlock trainers), herbalism, alchemy, tailoring, mage trainers, portals.
  • Trade District: Auction House, bank, flight trainer, guild vendors, hairdresser.
  • The Valley of Heroes: Entrance gates to Stormwind, with monuments to heroes from the Second War.
  • Old Town: Warrior, rogue, hunter trainers, center of SI:7, PvP vendors, Justice/Valor point vendors.
  • Stormwind Keep: Battlemasters, throne room with King Varian Wrynn and Genn Greymane, Library, garden.
  • The Dwarven District: Mining, blacksmithing, engineering trainers, forge/anvil, Auction House, Bank, entry to Deeprun Tram.
  • Cathedral Square: Home of the magnificent Cathedral of Light, City Hall, and the Orphanage. Paladin, priest, and first aid trainers. Gazebo and city cemetery added in Cataclysm.
  • The Eastern Earthenshrine: Portals to Cataclysm areas.
  • Stormwind Lake: replacement for the shattered Park district, destroyed by Deathwing.