Requires level 42
|Creates a portal, teleporting group members that use it to Theramore.|
|Cost||4% of base mana|
|Range||10 yards (Very Short)|
|Cast time||10 seconds|
|Effect||Summon Object (189993)
Radius: 3 yards
Theramore Isle (a.k.a. Theramore Keep or simply Theramore) was a human city and port town located in a rocky island east of Dustwallow Marsh, and was the capital of the kingdom of the same name. Before its destruction, it was considered the Alliance's most martial presence in Kalimdor.Since its destruction, it is simply known as the Ruins of Theramore.
The importance of Theramore was emphasized in-game by the fact that many class and profession trainers resided here. A mage with sufficient skill can even use and open portals into this city.
Though the streets recall the quiet serenity of the Alliance of Lordaeron, the meetings of the Assembly reveal the considerable strain among the city's residents. After years of near-paternal guidance of the humans of Lordaeron, the high elves resent being forced to rely on the hospitality of the younger race since arriving on Kalimdor. As humans hold five of the seven seats on the Alliance Assembly, both the elves (with two seats) and the dwarves (with none) feel under-represented in the leadership of both Theramore and the Alliance in general.
As the dwarves continue to accumulate more evidence of their Titan heritage that they want to present to their King in Khaz Modan, their protests that the Alliance does little to return across the sea grow louder and louder. (WRPG 199) Also, diplomatic relationship between the humans on Kalimdor and their brethren in the Eastern Kingdoms ¡ª especially the people of Stormwind, whose leadership wants to challenge Theramore on its new role as the Alliance's capital ¡ª have been getting worse in the past, with each side accusing the other of fatal mistakes during the last war. While the people of Theramore hold a grudge against their relatives for triggering the Horde's counterattack on the city, the humans on the other side of the ocean feel they have a right to get more support from Theramore. Despite these differences of opinion, King Varian Wrynn's return helped bolster relations between Stormwind and Theramore; additionally, the 7th Legion, which was created by Theramore and fought on Mount Hyjal under Jaina Proudmoore's command, gained great respect in the eyes of the people of the Eastern Kingdoms. They became the Alliance's primary force in the War against the Lich King.
The Alliance places a high value on law and order in Theramore, and city guards make regular patrols to maintain the peace. When skirmishes break out between high elves and night elves or a dwarf gets too rowdy, the guards are quick to round up the offenders for a speedy trial at the Foothold Citadel and imprisonment in Ironclad Prison, the dungeons of which are along tunnels dug deep into the rock of the island. Sentences for fighting and disturbing the peace tend to be light (usually only a few days' incarceration), but sentences for more serious violations of the Alliance's code of law, such as high robbery or murder, can be much more severe. (WRPG 199)
Theramore Isle is the Home of Jaina Proudmoore and the remaining Alliance forces who followed Medivh's advice before the Burning Legion's invasion and evacuated to Kalimdor.
Several Knights of the Silver Hand, who travelled to Kalimdor together with Jaina Proudmoore, also have a small paladin lodge in the city.
It appears that despite Jaina's efforts, some people in Theramore continue to desire ill upon the orcs. (WoWRPG 12) They have attacked Balandar Brightstar's ships and stolen his cargo and his first mate. Lieutenant Caldwell also displays a hatred for Horde and executed Paval Reethe for alleged involvement with the Horde.
But despite these feelings, the people of Theramore regardless of race are deeply loyal to Jaina Proudmoore especially those who fought under her in the Third War and would not act on their opinions. As seen in the novel, Cycle of Hatred a single comment of speaking ill about the lady would have led to a fight.