You will only have a limited amount of time to gather as much treasure as you can. Speak to Taoshi when you're ready to begin.
From the initial spawn position in the scenario, head north to speak with Taoshi, by the door. Feel free to stop with Supplier Bao for any last-minute repairs or supplies:
|Friendly||[Potion of Light Steps] (Alliance / Horde)||1|
|Honored||[Sleep Dust] (Alliance / Horde)||1|
|3x [A Common Rock] (Alliance / Horde)||1|
|Revered||2x [Arcane Propellant] (Alliance / Horde)||1|
|[Frost Rune Trap] (Alliance / Horde)||1|
|Exalted||[Polymorphic Key] (Alliance / Horde)||3|
|[Empty Supply Crate] (Alliance / Horde)||1|
|[Kirin Tor Offensive Insignia]||1|
|[Greater Kirin Tor Offensive Insignia]||10|
|[Sunreaver Onslaught Insignia]||1|
|[Greater Sunreaver Onslaught Insignia]||10|
When ready, Taoshi will start the event:
Here's the key. Let's go.
Grab as much treasure as you can and reach the exit before the timer expires.
All along the path are red Mogu Treasure Chests along the walls. They have 5-10 each and may also contain:
There are also Golden Treasure Chests which have roughly 20 and possibly:
The door opens into a pathway leading north. There are one-time-use green runes on the ground that provide a run speed boost for a few seconds. Lightning walls occasionally pop up and will slow anyone who steps through them:
Mogu statues will do their typical 90-degree-arc overhand smash:
At the north end of the room is a locked door. Immediately to the left of the steps leading up to the locked door is a lever that will open it. Taking any damage will interrupt the cast to flip the lever, so make sure there are no Ashen Weavers around, who also have a rooting ability:
North of the locked door are a number of trap tiles. Use the cloud tiles (or the crates) to jump up to the sides and loot the treasure chests and also to get past the fire/lightning tiles in the room. After that room is an open area that turns right, filled with more trap tiles, red runes, and the occasional Zandalari Arcweaver, who has the following abilities:
The second locked door is in this room, and the lever to open it is north of the door.
Another trap room leads in to the third area. This room adds Stone Watchers and a Stone Sentry to the mix.
The sleeping Stone Watcher quilen have the following abilities:
The patrolling Stone Sentry has the following abilities:
The locked door is on the southern path, but the lever to open it is on the stairs leading to the blocked-off door on the northern path. Go north first, trigger the lever, then head south to get to the third locked door, or use the [Polymorphic Key] (Alliance / Horde) to skip the whole northern side of the room.
The final room has God-Hulk Gulkan, an elite dire troll with 2.3 million health and the following abilities:
Speak to Tenwu of the Red Smoke to end the scenario if time allows for a bonus [Burial Trove Key].
I'm ready to leave. Let's get out of here.
The screen fades to black.
Once the timer is up, the screen will fade to black.
On the other side, Taoshi, Supplier Bao, Tenwu, a handful of Wu Kao Rogues, and the corpses of many a Shan'ze Bloodseeker and Stone Sentry litter the floor of the locked room the adventurer finds itself in. There are also plenty of locked Lei Shen's Burial Troves, which require a [Burial Trove Key] to open. They contain roughly 30-60 and possibly:
They additionally have an extremely rare chance to contain Raid Finder-level loot (item level 502) from the Throne of Thunder.
Speak with Taoshi again to exit the scenario.
I'm ready to leave.